OGLplus is a header-only library that implements a thin object-oriented facade over the OpenGL (version 3 and higher) C-language API. It provides wrappers that automate the resource and object management and make the use of OpenGL in C++ safer and easier.
Release Notes: A general code clean-up was performed, and the implementation of the more complex functions was moved into separate files to make the headers less cluttered. A wrapper for the KHR_debug extension was added. Reusable callbacks/filters were added for the debug_output extensions. ShapeAnalyzer tools were added for analyzing mesh geometry, together with an example of usage. A standalone example of usage of the Blender’s .blend file loader was added. The documentation was updated.
Tags: OpenGL, C++, Library, Computer Graphics
Licenses: Boost Software License
Original news: http://freecode.com/projects/oglplus